Finally finished my Action Analysis. A 30 second leica reel with one seen (precisely 5 seconds in length) fully animated, cleaned up, coloured, etc. It took ages to finalize everything buts it's nice to finally have something that's finished. Now we have to do it 80 more times for our film next semester...
This is the 30 second leica reel version with the 5 seconds intercut into it.
Action Analysis Animation from Adam Pockaj on Vimeo.
And this is just the animated 5 seconds.
Blogger and Youtube were being weird and making it 7 or 8 seconds, and in slo mo for some reason, so I tried using Vimeo to upload it. I think I will be doing that from now on (although it did cut off the last few frames).
Graduate of Sheridan College's BAA Animation program, currently employed at Mercury Filmworks
Tuesday, December 16, 2008
Wednesday, December 03, 2008
Semi-Almost-Complete-Rough-Clean-Action-Analysis-Animation-Thing
This is what I've been working on all semester. I mean, plus the whole group film thing. These 5 seconds will be brought to finished colour in a week or two, so check back soon.
Friday, November 14, 2008
Tuesday, November 04, 2008
Stopmo
Stop Motion assignment. I guess my inner animator decided that this assignment wasn't hard enough so it bumped the camera and broke the puppets arm off 2/3rds of the way through. After that it was being held on by will alone.
I thought it turned out pretty good, until I saw Dei's version of the same assignment and realised that I might as well quit now.
Here's an older assignment of cars bumping into eachother. It was kinda tough cause they had to follow a very specific path and crash at an exact frame number.
Also some Stop mo tests.
Puppets were made by Cuppa Coffee Studios in Toronto.
Friday, October 31, 2008
Nupastels Are Neat
Thursday, October 23, 2008
Our Film: Electropolis
The main focus of 3rd Year is a group film project. Last week we had to put together this here Pitch Package and present our story to the rest of our year. It went well, we recieved some constructive criticism, and almost everyone seemed to get the concept (which I was afraid might go over some people's heads). So, uh, yeah, this is my group's film: Electropolis. It is about a walking signal that wants to be a dancer.
I did not do all of the artwork in this, everyone in our group is credited under the specific drawings that they did.
My group members include: Myself, the vociferous Hank Choi, the tranquil Allison Neil, the humble Dimas Mohamad, the composed Jason Walmsly, the reserved Ki Eun Suh, the casanova Giorgio Mavrigianakis, the elusive Debbie Yu, the bearded Adam Trout, the charismatic Amanda Stocker, the uncanny Dawnson Chen, the instigator Dan Seddon and the rational Kevin McCullough.
Friday, October 17, 2008
3D Walk Cycles
My first (actually, it took about about four failed attempts to get it to this) 3D walk cycle. I like doing 3D Animation a lot more than I thought I would. Modeling was a little boring and I seriously doubt rigging will be my thing, but animation is....well...animation. It's really not that different from 2D animation. There is a bit of a learning curve and it takes a little while to learn the buttons and controls and how to use the graph editor, but after that it's all the same as hand drawn. I think so anyway.
I have a bad habit of always doing generic walk cycles, so I did another one, this time with more character to it. He was supposed to look like he has to go to the bathroom really badly, but it turned out looking more like he has a stomach ache. It'll have to suffice.
Both of these were modeled and rigged by Mike Watters.
Thursday, October 09, 2008
Naked People
Wednesday, October 01, 2008
Action Analysis Rough Design Pack
So, third year is off and running. It was a pretty slow start but it's getting busier now. All this junk is from my Action Analysis Rough Design Pack. The Action Analysis is a big assignment that spans this semester that will eventually consist of a 30 second working reel, part storyboard, part finished coloured animation with effects. My story is about a hotdog vendor who gets his hat stolen by a racoon. This is partway through the design process. Some of these drawings are pretty bad and will definitely be replaced for the Finished Design Pack which will come a little later.
In other news, the group film is going swimmingly. A little to well, actually, we haven't had any major fights yet, so I guess we're due for one soon...
I'll post some stuff related to the film later...